Campaign |
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EI SotBE THoT TRoW TSG AToTB UtBS DID HttT Liberty NR AOI SoF |
Era |
AoH D GW - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Dwarvish runesmiths, now practiced at their craft, carve arcane runes into their weapons and armor. These runes infuse the runesmith's blows with power and accuracy, and disrupt the blows of their enemies, causing them to strike softly, weakly and on the armor of the defender.
Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent.
Advances from: | Dwarvish Fighter |
---|---|
Advances to: | Dwarvish Runemaster |
Cost: | 30 |
HP: | 40 |
Movement: | 4 |
XP: | 64 |
Level: | 2 |
Alignment: | neutral |
ID | Dwarvish Runesmith |
Abilities: |
hammer impact | 12 - 2 melee | magical |
Resistances: | |
---|---|
blade | 40% |
pierce | 30% |
impact | 30% |
fire | 10% |
cold | 10% |
arcane | 10% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 1 | 50% |
Cave Wall | 99 | 50% |
Chasm | 99 | 20% |
Deep Water | 99 | 20% |
Forest | 1 | 30% |
Grassland | 1 | 30% |
Hills | 1 | 60% |
Mountains | 1 | 70% |
Mushroom Grove | 1 | 40% |
Sand | 1 | 30% |
Shallow Water | 3 | 20% |
Snow | 2 | 30% |
Swamp | 3 | 20% |
Village | 1 | 50% |